3
$\begingroup$

Example:

I create a cube and change it's position to 0, 8, 0.

How do I make this new position its new origin?

I want to export it to Unity and manipulate the position, which is rendered very difficult because of the blender settings.

$\endgroup$
1

2 Answers 2

1
$\begingroup$

There are several ways of changing an object's origin to a specific place.

  • Place the 3D cursor where you want the origin of the object to be. This can be done by either modifying it's position directly under the 3D Cursor roliout of the N toolbar in the 3D view, or by selecting something and pressing Shift+S > 3D Cursor to Selected. Then select the object and hit CtrlShiftAlt+C > Origin to 3D Cursor.
  • You can set an object's origin to the world origin by applying its location with Ctrl+A > Apply Location.
$\endgroup$
0
0
$\begingroup$

just select you object go in object mode and click on origin to geometry like shown in the picture below.I think this is what you meant correct me if i am wrong.

enter image description here

$\endgroup$

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .