I am setting up a node tree in the Compositor for some post-production effects. I have the earth on one render layer and a UV sphere with stars and a Sun Object (emitting light) on another render layer. Now I have this effect when muting this Glare Node. The ID mask is for this Sun object.

enter image description here

This looks allright to me. But when the Glare Node is activated then this horizontal glare beam looks like before instead behind the earth.

enter image description here

I am quite sure the sun object is behind the earth (seen from the camera position). What is going wrong here ?


1 Answer 1


Nothing is wrong, that's how glare works.

In real life, lens glare (or flare) is an effect produced by a camera or your eyes when looking at a very bright spot. It is caused by internal reflections and defects within the lens.

enter image description here
Image by cmwphotography.

Those streaks are not physical things in 3-dimensional space emitting light, they are introduced by the camera, so they can't appear behind anything, they are introduced onto the image within the lens.

  • $\begingroup$ yes I know lens flare (I am a photographer). You are right .....stupid me (Grrrr))> Because of the name "glare" I thought it had something to do with the object but it's about the lens of course :) $\endgroup$
    – Old Man
    Mar 4, 2016 at 13:45
  • $\begingroup$ "Glare" because "flare" was taken ;-) $\endgroup$
    – 3pointedit
    Mar 8, 2016 at 4:04

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