I have problem with attaching cloths to my rigged character. I can simply attach cloth to rigged character by using automatic weight painting. but it is not working perfectly that i want.
In Maya we can create and attach n-cloth with using some constraints and weight transfers but how can i do same working dress in blender. any one can help me on this topic.
I know this will work in blender after some tricks, but i don`t know that.
Maya ncloth tutorial link is here.