I'm wondering if there's a way to join all objects that share the same texture image. I don't want to join them if they have the same material, but rather, if they use the same source image texture.
I assume it's possible with Python scripting? For clarity, I'm using Blender v2.76 on Windows 10. I've tried "Select Linked" with Shift+L > Texture in Object mode but it doesn't work.
To clarify, I'm asking if this can be done automatically/not-manually. Here's why: I imported an
.obj file, and for some reason it imported each face as its own, separate object (let's call these "face/objects"). This yields around 3,000 separate objects or so. I figured that, since each of the face/objects share only 3 source image textures, it'd be possible to select each face/object that uses the same source texture image to merge them into one object. In the end this should yield only 3 objects. I hope that made sense.