I am a hobby Blender user and I would like to model a robot. I want to model its face with a hole for the eyes. Something like on this picture:
First I wanted to solve this problem with a boolean modifier.
My second try was modelling it manually.
I also tried to use shrinkwrap modifier but none of them were really well. So I am looking for an efficient solution which does not destroy the topology. I really hope someone has an awesome idea.