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[before camera view

in camera veiew

Hi, i'm having to make a scene for a project at uni and i'm building a castle with the intention of having the camera float around it for an animation like a guided tour. I can edit it fine and all, and i'm currently trying to add a texture to it, when i try and check to see if it has worked and use camera view nothing shows and just shows me a grey screen as if there is no object. I'm using a plugin to build the walls but that shouldn't make them seem "transparent" if i've added a texture to them? I have a lamp set up and have turned it up really high because it's a large object so it's not like it's hiding in pitch black.

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    $\begingroup$ Possible duplicate of Why does my object not show up? $\endgroup$ – cegaton Jan 12 '18 at 17:21
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    $\begingroup$ I would start checking viewport clipping settings (N key, properties) $\endgroup$ – m.ardito Jan 12 '18 at 17:49
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Maybe it's outside of the cameras clipping plane. Select the camera, then go to the camera settings in Properties > Object data. There you can see Clipping start and End. You want to increase the End value so the distance to your object falls within it.

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  • $\begingroup$ Don't forget to mark your question as answered then ;) $\endgroup$ – cybrbeast Feb 24 '16 at 0:58

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