I keep getting the "Bone heat weighting failed to find solution"-error when I try to parent a mesh to an armature.
I've deleted doubles, fixed normals, added and removed various modifiers. I'm pretty sure it's because the mesh is asymmetrical, but that's on purpose and it needs to be this way.
I've also tried all Parenting options; the only one that gives the error message is "With Automatic Weights", but the rest just deform the mesh (bones only move parts of the mesh and weight paint doesn't seem to be an option).
Is there some way to get around this?could anyone please link to a way to parent an asymmetrical mesh to an armature?
PLEASE HELP I´M DESPERATE!!