Usually, when I am using a Displace modifier on an object and want to use a texture for it, I can get a preview in the texture tab:
However, when I use the texture in the node editor as a mix shader fac input (as I have been doing recently), I cannot preview the texture in the texture tab.
How can I preview the texture in the node editor and change the contrast/brightness as I can with the Displace textures?
Thank you in advance.