I am rendering a scene, and the plane in the scene is being clipped for no apparent reason. The near and far clip of the camera seems ok, but I extended it to 300 from 100, just in case, and no dice.
The following two images shows how it looks in blender, and the render result:
EDIT: Links to blend file added https://dl.dropboxusercontent.com/u/44179449/jeemoneygrungebrickangled.blend
I moved the camera back away from the plane, and this is WEIRD! Why is it not a rectangular plane? (Note: I moved the JeeMoney text over, so that didn't automatically change position because of the new camera distance)
EDIT 3: After 2 hours of fiddling around, I found out that I had a subsurf & displacement modifer that was messing everything up. I fixed it. Thanks all!