so I am trying to make a 2D platformer game, but I can not get the jumping right at all. I have tried using Linear Velocity, but all that does is jump slowly and I can't seem to speed it up and have full control over the physics.
What I am trying to do is make a jump using Dynamics in the game engine that will be so you can just TAP the space bar to jump and the longer you hold it the higher you jump until of course you fall back down like always, that way you can make smaller jumps basically. Linear velocity can do that but the problem is that it takes way too much to fall down and I can't seem to speed any much of the physics up, it's really slow.