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I've made a gun model and decided to make a simple shoot animation for practice.
I set up the vertex groups and bones (I'm working with vertex groups). But when I move the bone in pose mode. I get weird deformation. Some vertex follow the bone better than the other ones.

Original state...
before bone moves

Now I move the bone...
after bone moved

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    $\begingroup$ Welcome to the site. Take a look at the MarkDown formatting guide. You will see that you can easily make a line brake with two spaces. $\endgroup$ – David Feb 11 '16 at 16:54

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