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When I use B only the front vertex is selected and not the one behind as well. I have tried turning on and off the Limit Selection to Visible and there is no change at all. I have tried all the tricks people have suggested and its still not working.

I appreciate any help.

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    $\begingroup$ "I have tried all the tricks people have suggested and its still not working" - Can you list these so we don't simply re-suggest them? Also, have you tried using wireframe view, toggled with the Z key? $\endgroup$ – GiantCowFilms Feb 10 '16 at 1:29
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Instead of moving the vertices or just changing the view you can change to Wireframe view with the Z button (by default). Then you can select all vertices hidden by faces, edges or other vertices. I use the Z key a lot since sometimes two vertices are in the exact same position.

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how about moving the front vertex on an axis a set distance, manipulate the back vertex and move the front vertex back again.

select front vertex -> GX1 -> select back vertex and move it -> select front vertex again -> GX-1

instead of x you can of course also use y or z and instead of 1 and -1 you can use 0.1 -0.1 or any other value

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    $\begingroup$ You can simply hide vertices in the foreground either with H, or Mask modifier or Alt+B (Clipping Border). $\endgroup$ – Mr Zak Feb 11 '16 at 15:28
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When one vertex obscures another in the current viewport, there are two techniques I have found useful for selecting the one behind. One is to modify the view slightly, for example, shifing the viewport a bit to one side, so that both vertices are visible. Then I can select the one I want, and after making the selection return the viewport to the original orientation, if desired. Another technique that sometimes works is to select a second time. Often the first selection event selects one of the vertices, and a second selection at the same place toggles to select the other.

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I just figured out why this happens! "B" bound select does select the behind vertices as well just like you expect. After you have selected them DO NOT LEFT CLICK to start the grab/move operation! This will DESELECT some of the vertices and you will experience your problem. Instead, select your vertices, then press G to activate grab/move, and move your mouse to move the points. This will work every time. Blender is a harsh mistress.

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I've found a solution. I did not realize you couldn't click RMB and drag. The solution ended up being to just press G instead. Thanks for the help though!

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