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There's a way to fill with faces only the area between the larger circle and the the smaller one?
I mean.. It's a wheel and I'm trying to fill the rubber part of it.
Using the fill function F it fills everything inside the bigger circle.
If both circles have the same number of vertices you can use the Bridge Edge Loops (from the menu Mesh > Edge > Bridge Edge Loops)
It will not fill as an NGon, that is generally not desirable anyway, instead creating an even quad-based topology.
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