I started Blender last week and I managed to create my characters in MakeHuman (V 1.0.2), import it to Blender (V 2.76b) and pose these two characters as I want.
Now I want to use them in another scene where they should show up as one object which I can place, rotate, scale, etc. This new object should show up just as the two characters in the original scene.
I tried to join them with Ctrl+J but this does not work - it even breaks the characters and give some weird structures. I think this is due to the internal structure of the imported characters from MakeHuman.
If I just take them as a copy (Ctrl+C & Ctrl+V) they stay as they are, but I have to position/scale them separately which is a lot of work.
Any ideas or hints for me? Please! Thank's in advance.
edit: just figured out how to attach screen shots.... so here are the screen shots mentioned below in the comments: the first shows the two characters selected with two times [a] and the second after joining them with [ctrl] + [j]
Maybe the problem is, that I do not select the characters properly?