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How do you get one render layer to have a transparent background and the other to have a sky? I mean in the shading panel where it says "Alpha: Transparent (or) Sky"

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  • $\begingroup$ I think you may have to use different scenes instead of render layers, like this method for rendering a pass with no DoF. $\endgroup$
    – PGmath
    Feb 1, 2016 at 2:30
  • $\begingroup$ I am afraid that wont be possible, because I have to use the same camera movements from the original scene in the exact same place. $\endgroup$
    – user21423
    Feb 1, 2016 at 2:40
  • $\begingroup$ You can link the same camera object to both scenes and it will follow the same animation and have all the same settings. $\endgroup$
    – PGmath
    Feb 1, 2016 at 2:50

1 Answer 1

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Keep the Sky option on.

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Then make two render layers. One with The sky option enabled.

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And one without it:

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The one with the sky disabled will have a transparent background.

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