How do you get one render layer to have a transparent background and the other to have a sky? I mean in the shading panel where it says "Alpha: Transparent (or) Sky"
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$\begingroup$ I think you may have to use different scenes instead of render layers, like this method for rendering a pass with no DoF. $\endgroup$– PGmathFeb 1, 2016 at 2:30
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$\begingroup$ I am afraid that wont be possible, because I have to use the same camera movements from the original scene in the exact same place. $\endgroup$– user21423Feb 1, 2016 at 2:40
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$\begingroup$ You can link the same camera object to both scenes and it will follow the same animation and have all the same settings. $\endgroup$– PGmathFeb 1, 2016 at 2:50
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