# How to have operator settings not stored for re-use?

I have an add-on that adds an object to the scene and lets you adjust some settings. Is there a way to reset the add-on for each use, so it doesn't use the previous setting on the next object created?

## 1 Answer

Enable the SKIP_SAVE option when defining the property.

eg:

some_property = BoolProperty(options={'SKIP_SAVE'})