I made a rope using a bezier curve. I then proceeded to use the bevel option to have a rope like thing, but how can I make a real mesh so that I can fill the hole (see picture). Or maybe there's an option for that.

bezier curve with end open


Use the convert to

  1. Hit the spacebar, click on search and key in "convert to"
  2. Select Convert to from the search return.
  3. Select "Mesh from Curve" from the drop down meun.

Now you have a poly mesh instead of a bezier curve.


Using a Curve Circle as Bevel Object instead the Bevel Option, you'll be able to toggle Fill Caps on.

Fill Caps


Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.