I create a 3d character using MakeHuman v1.1. Later, I exported to Blender using Collada format. I have a problem with the textures. The next picture show us the problem. The white part in the skin is the problem. If I reimport using the same format the problem is not present.
I think that not is a UV mapping problem since that is imported from MakeHuman and Blender is using the default mapping.