I have a side scrolling platform game. I am animating the camera from point A to B and my character has to keep up with the camera's FOV to reach the level's objective. I would like my character to die if he slows down to a point where the player falls outside the FOV of the camera.
Respawn However, during respawn the character should the camera re-aligned to his spawn position (also the "death wall" object which creates the collision, off screen must also realign to the camera).
Please could I have some advice on the correct process. I am assuming it would require some Python code, but I have no experience with programming! Thank you in advance.