I'm trying to make some ground like or some asphalt like this procedurally in cycles; however, I don't have a good way to make the stones:
Is there a good controllable solution? The important things here are that the stones are distinct (both shape and color), adjustable in size, are distinct form the ground and can be sharp edged or round edged (sharp edged is a requirement). Its really important that these stones look reasonable up close and that they are controllable.
To anyone thinking about using a voronoi texture, You will have to come up with some serious ways t alter it, as it stands, it has little promise, I tried: