I'm back with another question.
I've been working on a particle system, and I have a cube which outputs square particles from its volume without a normal movement value, then, I move the cube around (via keyframing).
My only problem is that particles usually achieve something similar to the right side of this image:
When what I really want to achieve is what's on the left.
Is there any way I could move the particles to form a point at the end?