I have a model that is rigged and also a weapon that is rigged. The rig of the weapon is connected to the model's hand so that it moves accordingly (I connected it with CNTRL+P > Set parent to bone). I then made the animations for the model and then the bow and combined them using the NLA editor. The problem is, when I use the .blend file in Unity 5, the weapon doesn't move, only the model. Am I joining the two incorrectly or am I just using the NLA editor wrong? Thanks.
Edit: I don't actually save anything in the NLA editor because I assumed you didn't have to (and I don't see any save button xD). I'm very confused as to how I'm supposed to get whatever I just made in the NLA editor into something I can use in Unity.