I'm working on a small creek including animated water (using a fluid domain). While I'm satisfied with the baked flowing animation of the water, I don't really like how it looks. Here's a render:
It's way too opaque (nontransparent), I would like to have a more cristal-clear type of water. I've cranked up the brightness of the sun, but as you see, that only increases the brightness of the reflection. I've tried using fill lights from different angles to brighten up the scene, which works to some extent, but the texture still looks like ink. So I'm looking for help on how to make it look more like clear water.
Here's my current texture: