Having trouble running code on Blender. What this code is supposed to do is make a sphere of cubes. It can make a circle just fine but is having troubles with the embedded while loop. It runs through the inner loop fine and makes a circle (of radius 0), but does not go through the "phi" while loop to make a sphere.
import bpy from bpy import context from math import sin, cos, radians cubeobject = bpy.ops.mesh.primitive_cube_add #get the cursor location in the scene cursor = context.scene.cursor_location #increase the radial distance of cubes in loop RadDist = 5.0 #initialize some variables xsize = 1.0 ysize = 1.0 zsize = 1.0 phi = 0 theta = 0.0 RadStep = 6.28/8.0 while phi < 3.14: while theta < 6.28: x = cursor.x + RadDist*cos(theta)*sin(phi+3.14/2) y = cursor.y + RadDist*sin(theta)*sin(phi+(3.14/2)) z = cursor.z + RadDist*cos(phi) cubeobject(location = (x,y,z)) #add cubes along the radial theta += RadStep #add cubes along the azimuthal phi += RadStep theta = 0.0 phi = 0.0