So I have this plane which emits small glowing orbs using hair particle (I'm stimulating a firefly field). I unchecked the "Emitter" option in particle settings as well as the "Transparent" option in render settings so that I will get the fireflies with a transparent background, the reason is I want to add a glow to it in the compositor.
The problem is, the plane is still showing in rendered viewport shading and also in the actual render, I don't know what to do anymore :|
Hoping someone might help me, I attached my file here: Blender File
Thank you in advance. :)