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I'm wanting to use the cell fracture add-on with text converted to mesh, however I'm finding that when I run the add-on, what is generated in the second layer is not what I am expecting, meaning it does not resemble the text object on layer one.. When I run the add-on with a uv-sphere (as an example), I will have a fractured sphere that correctly resembles the object on layer one. Here's a couple pictures after running cell fracture.Both with the default settings. What might I be doing wrong outside of the default settings that could fix this? Or does text not work well with cell fracture?

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enter image description here

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  • $\begingroup$ Probably that object wasn't manifold prior to applying Cell Fracture. $\endgroup$
    – Mr Zak
    May 20, 2017 at 11:34

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Cell Fracture Preparation

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Converted extruded text to Mesh.

Edit Mode. Select All Vertices. Vertex remove doubles.

Object Mode. Add a Remesh Modifer to prepare your mesh for Cell Fracture. Apply.

Now Begin Cell Fracture.

Warning

The text format conversion to mesh does [not] guarantee a conversion appropriate for cell fracture.

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  • $\begingroup$ What I would recommend is to convert to mesh befores the extrusion. Then apply the remesh modifier and do a little bit of retopo. After that solidify and beven modfifer. Then apply the fracture modifer. $\endgroup$ Jan 14, 2016 at 9:44

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