I have a game with textures and I want to export the game into an executable file. I know how to export it but when I run it, it hasn't got any textures? Please help.
When you do not want your application file to include external assets you need to perform
Mainmenu/File/External Data/Make All Paths Relative before creating the application file.
Do not forget to deliver the files with the application file at the same relative position as at the moment of path change.
Each asset that is not found will not be displayed.
- You need to deliver with relative paths as the end-user will not use your local paths.
- It is easier to develop with absolute paths. This allows to move the linking .blend file around without the need to adjust the paths.
- Moving linked .blend files around always requires to update the paths withing the linking .blend files regardless if the paths are relative or absolute.