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Okay, I have a fluid stuck inside one of my obstacles. I made sure to get the inflow outside of said obstacle so it doesn't collide with it. I intended for this fluid to flow into a small pool and then overflow into a larger one.

Here's the file: https://drive.google.com/file/d/0B1dIaL3qkRdQYjhYYklFNzZWSWc/view?usp=sharing

I'd give a picture, but I have lunch right now.

Now I ended up with this: http://prntscr.com/9p5fx2

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Here are the things you need to change to make it work.

  1. Your fluid domain needs to be a box.
  2. Your spherical inflow object vectors are all set to zero. Give it some value.

NOTE With vector of Zero on (X,Y,Z) your inflow will be manifested as slow drips of water.

Here are my tests.

enter image description here enter image description here

Download here for your reference.

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  • $\begingroup$ I did those two things, and got this: prntscr.com/9p5fx2 $\endgroup$
    – Old_Soul
    Commented Jan 12, 2016 at 13:20
  • $\begingroup$ Okay, so I was able to fix that leaking issue: the domain needs to enclose every single obstacle in the simulation. However, there's still the issue of how the fluid interacts with the obstacles. Mainly the spring and how it's interacting with the fluid. Firstly, the fluid is still going inside the obstacle. It's not leaking out or getting stuck, but it's still getting into the fluid. Here's an image on this: drive.google.com/file/d/0B1dIaL3qkRdQTEtCVDRPQW1FMDQ/… $\endgroup$
    – Old_Soul
    Commented Jan 15, 2016 at 17:37
  • $\begingroup$ drive.google.com/file/d/0B1dIaL3qkRdQX3R0VHRFM2NNY28/… There's also this issue. The fluid isn't really landing on the ground, or ends up leaking through it, as seen in this image: drive.google.com/file/d/0B1dIaL3qkRdQMGcxTk1SQmxLejg/… $\endgroup$
    – Old_Soul
    Commented Jan 15, 2016 at 17:40
  • $\begingroup$ I might be compel to think that the scale of object in your scene seems to be giantic. The rock that spills water is approximately 16 meters tall in blender units. Scale is a important factor when dealing with simulation. $\endgroup$
    – hawkenfox
    Commented Jan 16, 2016 at 16:20
  • $\begingroup$ .blend file is broken, after multiple saves. I think it's corrupted now. drive.google.com/file/d/0B1dIaL3qkRdQM2U5a09Yd0pUQXM/… $\endgroup$
    – Old_Soul
    Commented Jan 19, 2016 at 16:13

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