I am trying to create an explosion in Blender. However, when I try to render the explosion, nothing happens, but I can see the explosion in the viewport. Am I doing something wrong, or did I forget to do something?

Note: I have two domains because apparently the smoke will flicker if I only use one.

EDIT: They've fixed this bug.

This is what it looks like in the viewport This is what it looks like when I'm rendering it.

The Blend File:
Download the file

(apparently I can't post 2 links)

  • $\begingroup$ Did you create an appropriate material for the smoke domain? $\endgroup$ Jan 9 '16 at 16:19
  • $\begingroup$ I used the material generated using the Quick Smoke, "Smoke Domain Material" $\endgroup$
    – AMACB
    Jan 9 '16 at 21:48

I redid everything in Cycles, and everything seems to be working fine. It seems that I may have had a problem with lighting the the original render.



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