Ok so I have two files A.blend and Z.blend
Z.blend has a plane with a textured font on it...you know one of those fontname.tga files right. Start up Z.blend and it all works perfectly.
Now for A.blend, in this file I created a mesh cube that has the following logic:
Keyboard -> And -> Game: Start Game From File
So when the character walks up to the cube and presses the letter "T" for example it'll switch A.blend to Z.blend.
Now here's where my problem lies...
Once the switch has been made from A.blend to Z.blend and you go through the blend file the plane containing the fontname.tga is black as if it can't find the .tga file or texture.
Any idea on how to get the texture to show up?