I am trying to make a game in blender, but any material that I add to anything in the game has no shadows enter image description here

  • $\begingroup$ Switch to material mode before starting the game $\endgroup$ – VRM Dec 30 '15 at 21:12
  • $\begingroup$ i tried that but only the land had shading, the house stayed all white even in material mode, i appended this house into this scene, could that have anything to do with it? $\endgroup$ – K1320 Dec 30 '15 at 23:22
  • $\begingroup$ Maybe. Did you assign a material to it? $\endgroup$ – VRM Dec 30 '15 at 23:22
  • $\begingroup$ i did, but it didnt work $\endgroup$ – K1320 Dec 30 '15 at 23:26

Use dynamic shadows. Check the shdow propery of your lamp object.

enter image description here

Or bake your shadows in blender render or cycles, what can lead to better performance, however they will be static.

  • $\begingroup$ thanks for your help, but i found out that if i just appended the meshes in material mode i wouldnt have the problem $\endgroup$ – K1320 Dec 31 '15 at 14:43
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    $\begingroup$ @K1320 what do you mean by "appended the meshes in material mode..."? Turning on shadows in Game mode is exactly as atevm described. Unless you are not interested in the models casting shadows but rather show shading on the surface of your model? $\endgroup$ – hawkenfox Jan 2 '16 at 18:05

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