I want to simulate cricket stumps in Blender Game Engine. So far, I have completed modeling the stumps and bails. But I am having trouble figuring out how I can keep the stumps steady before I (sort of) launch an object on to it. Just in case you don't know, a set of stumps looks like this:
Their bottoms are pointed. So how do I keep them standing at first?
I know how to launch an object and make the stumps active rigid bodies. I just want to know how to keep them from falling down.