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I need to make a simple animation of a cylinder that rotates along the X axis. It should have 8 frames, and rotate a total of 216 degrees, i.e. 30.857 degrees per frame; the problem is that, although it does rotate the desired amount, it doesn't do so at a constant rate.

How can I make it always rotate the same amount every frame?

enter image description here

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The rotation will use a bezier interpolation by default (ease in and ease out). This can be viewed and changed in the Graph Editor.

Open up the graph editor, (make sure you have you're object selected), then select both keyframes for the X axis and press T while having your mouse in the graph editor window. This will bring up a menu with different keyframe interpolation modes to chose from, Select Linear and the rotation will have a constant rotation.

enter image description here

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  • $\begingroup$ thnx for help. you save my day $\endgroup$ Dec 30 '15 at 16:25

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