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In Blender Game Engine, it is possible to have an object purse a goal around an obstacle using a 'steering' actuator and 'path following' behavior.

bge path following

path following setup

Is it possible to do the same thing using particles. I'd like to have a particle system find a path around an obstacle to get to a goal.

particle system

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I suggest to give each particle a steering actuator too.

Ensure that these particle objects are recognized as obstacles.

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