I am trying to get soft body objects to interact with each other as if they were real world, rubbery objects.
An example of the type of material I am trying to create can be seen in David McLeod's work (who uses C4D):
When I try to make soft body objects interact, they usually merge with each other:
or fly around like crazy:
But although I have tried many different settings, I couldn't get the soft bodies to bounce off each other and interact properly as they would in real life.
How could I achieve that?
Here is a .blend file that I'm having the problem with: