I'm trying to make loops for a stunt car racing game. It's easy enough to make a bezier curve that looks like a loop, but once I try filling it with another curve, the results are undesirable.
Where it's supposed to go from being right-side up to up-side down and back to right-side up again, it instead does only a 90 degree twist at the top of the loop and then finishes with something like a 135 degree twist from the starting rotation? Either way, it is not the iconic roller coaster/hot wheels loop that I am looking for. This is my bezier curve, is there something easily identifiable that I am doing incorrectly?