Recently I have noticed that low-poly art has really come into vogue, and I thought it would be helpful if we could collect some helpful concepts and techniques in how to replicate this style.

How can you create pig-art styled low-poly scenes in Blender?


Well, you can:

  • Use Ambient Occlusion in BI
  • Use rougher materials
  • Set up the Depth of Field setting to get a tilt-shift effect
  • Use the ortographic camera instead of the perspective

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