I have some objects that were made by joining two objects together. This results in a plane that cuts through the object (see below):

unneeded plane

I already removed the doubles, but is there some way I can remove the plane itself, so the four vertices there go away?


First, delete the inner face by selecting it and pressing Delete > F. Next select the edge loop and press Ctrl+E to bring up the Edges menu, and then press G to select Edge Slide. Now slide the edge to the top or the bottom:

Edge Slide

Now select all with A and remove doubles with W to bring up the Specials menu and then R to select Remove Doubles. You should now be back to your standard cube mesh shape:

Remove Doubles

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  • $\begingroup$ Sliding and removing doubles seems a bit cumbersome when X > Edge Loops does it in one. $\endgroup$ – Ray Mairlot Dec 18 '15 at 16:28

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