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How do I create a single vertex (not connected to another vertex) on the cursor position?

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  • $\begingroup$ Changed the question. Is it still a duplicate? $\endgroup$ – TavernSenses Dec 16 '15 at 8:54
  • $\begingroup$ I typically add something like a plane then use Alt M > merge at center. Perhaps that's too much of a workaround.. $\endgroup$ – gandalf3 Dec 16 '15 at 11:17
  • $\begingroup$ For a simple vertex, that's indeed a serious workaround. Alternatively, I could create a vertex (ctrl+LMB), position the cursor where a want it, select the vertex, execute "selection to cursor" and voilà, but that's a hassle as well. $\endgroup$ – TavernSenses Dec 16 '15 at 16:16
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If you press the left mouse button while holding Ctrl you can add vertices at will. Any subsequent vertices created will be connected by an edge.

enter image description here

To create unconnected vertices only you would need to deselect the previous vertex.

enter image description here

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  • $\begingroup$ The question has changed to creating a vertex at the cursor position. Any ideas? $\endgroup$ – TavernSenses Dec 16 '15 at 9:10
  • $\begingroup$ This is not working for me. $\endgroup$ – prolink007 Apr 26 '18 at 19:46
  • $\begingroup$ @prolink007 Just tried it on version 2.79b and it works fine. What version of Blender are you running? $\endgroup$ – Marquizzo Apr 27 '18 at 23:58
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    $\begingroup$ As of Blender 2.80 : Ctrl + RMB is used instead. $\endgroup$ – Irrationalkilla Jan 31 at 3:45
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The "extra objects" addon (included in the latest release of blender) has a add object> single vertex option. See the second half of this answer to learn how to enable the addon. the Shift+A>Single Vertex.

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  • $\begingroup$ I don't want really want to create an extra object, just a vertex. $\endgroup$ – TavernSenses Dec 16 '15 at 9:12
  • $\begingroup$ well, if you do it in edit mode it will make only one vertex at the cursor position $\endgroup$ – Scalia Dec 16 '15 at 16:27
  • $\begingroup$ Couldn't find the add-on (have version 2.76) $\endgroup$ – TavernSenses Dec 17 '15 at 7:52
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To expand on @cegaton's answer:

After creating a vertex with Ctrl+Left Mouse, you can use Shift+S > "Selection to Cursor" to move the vertex to the 3D cursor's position.

If you want to move several vertices to the cursor position but keep their relative shape, use Shift+S > "Selection to Cursor (Offset)"

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