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I have been using blender for years but only for pretty basic modeling and animation. I am trying to imitate the look of an MRI scan.

Does anyone have any suggestions for achieving this material/texture?

Also advice on how to model one of these images?

Thank you in advanced!

enter image description here

enter image description here

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  • $\begingroup$ I would start by making various mixes of SSS and Transparency shaders, at different densities. I would also consider baking an AO map and then adding contrast to it to emphasize dark pits and whatnot. You might also experiment with volume shaders. $\endgroup$ – Mentalist Dec 15 '15 at 6:49
  • $\begingroup$ In my opinion you should do a mix of SSS and absorption shader. Apply a layer weight as factor. $\endgroup$ – iamdemsugar Jan 15 '16 at 2:20
  • $\begingroup$ What's the question here exactly? How to model something like these images which would let you animate the slice motion, or simply make a static image (without possibility to animation the motion of the camera moving into the object) . $\endgroup$ – zeffii Jan 19 '16 at 13:13