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so I have an object that I have animated to fall onto a plane, and I want to have dust-like particles that are blown away from the impact like in a way that dust is. I don't know how I would achieve this effect, any help?

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    $\begingroup$ Sounds like a job for the molecular add-on. blendernation.com/2013/05/01/add-on-molecular $\endgroup$
    – user1853
    Dec 14 '15 at 20:06
  • $\begingroup$ You want the particles to fall on the plane and poof away, or just poof away as the emitter object falls? $\endgroup$
    – PGmath
    Dec 14 '15 at 21:49
  • $\begingroup$ The Idea would be that the particles are already there. Like debry that gets blown away from the impact @PGmath $\endgroup$ Dec 15 '15 at 21:43
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Consider adding Collision objects and applying a force in the Physics tab.

Particles are affected/moved by a force.

enter image description here

In the image above the blue cone has Wind Force attached in the Physics tab. Particles are being moved to the right. Experiment with the forces as suits you.

enter image description here Cyan Plane is collision object in the Physics in the image above.

Particle system from large yellow sphere.

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