Im very new to blender, so this is probably a very simple question, I guess thats why i haven't really found a solution online for it. Ive been working on other 3d softwares that just doesn't handle certain situations the same!
Basically my question is how to skip using triangles when working on a model. for example the screenshot ill be attaching, i have my base of the mesh finished, and then i wanna extrude a part of the mesh which will create triangles or actually in this case even worse, Ngons.
Basically i used the knife tool to cut out the part of the mesh i wanna extrude, i thought about using loopcuts But that would create just so many more faces, faces i don't really need.