I have a big problem, I just finished making a fairly demanding scene, And i did a render just a while ago, but then i tried importing a tree into the scene before final rendering, it ended up being a bit too much for my computer. So i deleted the tree and got back to rendering, but all of a sudden blender just crashes whenever i try to render.
And it seems like its a problem that has occurred with the particle system, because I can't even turn it off or deleting it without crashing blender, And also before this happened i could render at 60000 particles now it crashes even if i pull it down to 1.
Another thing is, I can disable it from rendering, and at least render without the particles, but it doesn't seem to be a performance issue, as i couldn't even render it at 1 particle.
Do anybody know what might be going on?
(Also just one more thing, I can't even move the object that has the particle system applied to it without crashing blender.)