I have created a a rope, using the "path" curve and rigid body simulation, like in this tutorial: https://youtu.be/Lg7jxAMs60Q
But I was faced with two problems:
During simulation, the rope becomes wider at one side and narrow on the other.
The rope slightly passes through the collision object.
As I understand, the second problem appears, because I have not applied the "Bevel object" to the curve. Is there a way to set the distance between the rope and the collision object, without turning curve into a mesh?