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How can I rotate several objects around their own center point?

If I select all using A then rotate, it rotates them based off of the center point of all the selected objects, instead of all the objects rotating around their own center point.

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2 Answers 2

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Change the pivot point to individual elements.

enter image description here

This makes all the objects rotate around their own center point, instead of the averaged center point of all the selected objects.

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  • $\begingroup$ Thank you very much! I apparently also needed to use local rotation [R] [Z] [Z]. now I could move all objects. $\endgroup$
    – haru
    Commented Dec 6, 2015 at 1:42
  • $\begingroup$ I'm happy to help :) $\endgroup$ Commented Dec 6, 2015 at 1:44
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Add an empty to your scene, then add a copy rotation constraint to all of the objects using the empty as target.

enter image description here

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