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How can I rotate several objects around their own center point?

If I select all using A then rotate, it rotates them based off of the center point of all the selected objects, instead of all the objects rotating around their own center point.

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Change the pivot point to individual elements.

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This makes all the objects rotate around their own center point, instead of the averaged center point of all the selected objects.

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  • $\begingroup$ Thank you very much! I apparently also needed to use local rotation [R] [Z] [Z]. now I could move all objects. $\endgroup$ – haru Dec 6 '15 at 1:42
  • $\begingroup$ I'm happy to help :) $\endgroup$ – TARDIS Maker Dec 6 '15 at 1:44
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Add an empty to your scene, then add a copy rotation constraint to all of the objects using the empty as target.

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