Good day, I'm new to Blender, and actually to the whole 3D world. I have come with a non regular issue and I hope you guys can give me hand.
I have list of rigged models, each one with their very own set of bones. I'm looking, to put it in some way, all the bones of each model to find which bones they have in common to then build an specific project with that list.
However, the list is pretty much of something around 25~ models and they are fully rigged (regular bones, face bones, hair bones and so on), and doing this by hand seems like a extreme hassle.
This comes with yet another terrible issue: I don't know Python, so I'm pretty much against the wall right now and about to pull my hair. So I wanted to ask, is it possible to get the bone list from Blender? Or is there a script already made for that task? I hopeyou can help me guys, it would mean a lot for me. Thank you in advance for reading and for your time!