I have encountered a display issue that I am not quite sure if it is a problem or a feature.
Everything works ok in Object Mode, but when I switch to Edit Mode, the geometry is displayed with a kind of double-border (I don't know how else to describe it!), as if the geometry was the bounding box of some some inner volume (see screenshot below).
With just the cube this style of display is kind of workable, but when the scene gets crowded, this feature gets increasingly confusing I suspect this is a display feature, but I cannot find its settings anywhere; also, I could not find any information at all concerning the topic (to be honest, I wasn't even sure of the keyword to search); I only found information about the "Limit Selection to Visible" toggle; but I am fully aware of that feature and it works fine. If this display mode is a feature, does anybody know its use and how to disable it to display a solid geometry in Edit Mode?
I am using Blender 2.76b on Windows 7 with 8GB RAM, AMD and 2GB AMD Capeverde.
Can anybody help? Thanks in advance.