I want to have the camera looking only to a limited viewing field. Due to geometry reasons I am not free to point the camera in the room. In real camera technology this is named AOI or ROI. Is there a solution for this? Right now I place a wall in front of it with a open window of my view.

PS: I know I can limit the viewing/rendering field, but I really want to simulate the camera itself as best as possible.

  • $\begingroup$ You could change Camera lens settings, particulalry focal length if you'd like to make objects appear closer without moving camera. $\endgroup$
    – Mr Zak
    Nov 30, 2015 at 13:41
  • $\begingroup$ Thanks, but I don't want to have a quadratic view field. $\endgroup$
    – Thomas
    Nov 30, 2015 at 14:35


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