Open shading language is a great feature for cycles render(Customizing parameters and algorithm so on. I try to put OSL to my lighting and shading pipeline. But OSL specification 1.5.1 leak some features like widget(For instances, Checkbox,Min-Max value etc.). It will be great if Blender can update OSL specification from 1.5.1 to 1.6. It can enhance the user(people who use my shader to work) experience. It is possible to update?