I need help, making a realistic looking aluminum material, like in the pictures below. I would like to only use procedural textures within Cycles. No external image textures. Can anybody, who figures out, how to make this aluminium material,to post his node setup, so, I can see how you did it. I wasn't able to do it, even after searching up online.
The pictures of what I would like the material to look like are shown below.